It's a start. The best advice that I could give would be...
1.) Pickups: more objects, maybe there can be objects that are worth two or three points.
2.) More variety. You could have a set number of red dots to get in each level. Also, change the layout (and background) of each level so that the player doesn't get bored of staring into the same screen for hours on end.
Uhh, I guess more variety is the most important thing, whether it be different objects, levels, time limits (perhaps for the whole level or just to get to each object), maybe the green dots speed up as the levels progress, etc. I hope I was at least a tad bit helpful. Good Luck!
Never played Fallout but...
This song gives me a great mental picture of what the game is like (it kind of sounds like you're climbing through a nasty sewer). Very interesting song!
That is a large part of some installments, actually! ;)
Thus far, I have downloaded three songs that you have written (Abyss, After the Nova, and Temple). Every song is great, but this one is by far the best. It has beautiful free flowing piano and synth that reminds me of the wind. Thank you for this wonderful song and I look forward to the songs that you write, produce, and compose in the future.
Thanks! I'd have to agree - this is my favorite of those three as well.
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